✦ primoh.coGame design course

Case studies

How 48 games work, what makes their choices interesting, and what you can try in your own designs.

48 studies

Among Us

Ordinary chores become evidence when someone is lying.

Animal Crossing: New Horizons

Shape an island and develop routines around its changing daily life.

Assassin’s Creed

Plan a route that accounts for patrols, height, and concealment.

Balatro

Combine poker hands with modifiers that change how they score.

BioShock

Explore Rapture while managing weapons, powers, and limited supplies.

Brawl Stars

Coordinate movement and attacks around a shared team objective.

Celeste

Precise platforming with quick retries and forgiving input timing.

Civilization VI

Plan where to expand and what to build with later turns in mind.

Clash of Clans

Build a village, plan attacks, and coordinate with a clan.

Dark Souls

Learn connected routes and unlock shortcuts that change the risks of travel.

Diablo III

Compare new equipment by how it changes your build.

DOOM Eternal

Use glory kills, chainsaws, and fire to recover health, ammo, and armor.

Elden Ring

Leave a difficult encounter, explore elsewhere, and return with a new approach.

Factorio

Find production bottlenecks and redesign the factory around them.

Fortnite

Choose a route through a shrinking battlefield, using building to change your options.

Grand Theft Auto V

Switch between story missions and self-directed exploration in one city.

Grand Theft Auto VI

Read the announced premise and identify what remains unverified.

Preview

Hades

An unsuccessful escape can still move the story forward.

Half-Life

Follow a story that unfolds around you during play.

Half-Life 2

Use the gravity gun to turn objects into tools and weapons.

Hollow Knight

New movement abilities open routes through places you’ve already visited.

Into the Breach

Plan around visible enemy attacks and decide what you can afford to lose.

League of Legends

Turn fights and map control into chances to take objectives.

Mario Kart 8 Deluxe

Race for position while deciding when to use or save an item.

Minecraft

Use the same building rules for survival or projects of your own.

Nuclear Throne

Choose when to spend ammo and risk moving toward a pickup.

Portal

Use linked portals to find a path through a test chamber.

Resident Evil

Plan a route around limited inventory space and supplies.

Resident Evil 4

Standing still to aim makes positioning part of every attack.

Rock-Paper-Scissors

Choose among three moves while trying to anticipate another player.

Rocket League

Learn to control a car well enough to play soccer as a team.

Royal Match

Plan matches and power-up combinations within a limited number of moves.

Slay the Spire

Choose cards that help now without weakening the deck you’ll need later.

Stardew Valley

Fit farming, exploration, and relationships into the time available each day.

Super Crate Box

Collect crates to score, even when it means giving up a weapon you like.

Super Mario Bros.

Learn to judge a jump’s height, timing, and landing.

Teamfight Tactics

Choose and position a team before its battles resolve automatically.

Tetris

Plan each placement without leaving problems for the next piece.

The Elder Scrolls IV: Oblivion

Track how practising a skill affects both the skill and character advancement.

The Elder Scrolls Online

Combine character development with solo quests or group activities.

The Elder Scrolls V: Skyrim

Follow quests or choose a destination and see what you find.

The Legend of Zelda

Use discoveries, items, and a growing mental map to explore further.

The Legend of Zelda: Breath of the Wild

Choose a destination and experiment with the tools that might get you there.

Tic-Tac-Toe

Study how a small game changes once both players know the best responses.

Undertale

Choose how to handle an encounter, including whether to fight.

UNO

Manage your hand while other players interrupt your plan.

Vampire Survivors

Automatic attacks put the focus on positioning and upgrades.

XCOM: Enemy Unknown

Plan a squad’s moves around uncertain shots and lasting losses.